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Real Sweat System

Real Sweat System adds real-time sweat effects to PC VRChat avatars. Set Sweat % directly from the radial menu, or use Auto Mode to build sweat from body movement and let it dry gradually after movement stops.

Current documentation

This documentation covers Real Sweat System v1.1.0.

What it can display

  • Sweat and droplets on the skin
  • Sweat that naturally flows with gravity
  • Falling sweat drops
  • Wet marks left on the floor
  • Steam rising from the body
  • Breath puffs driven by Visemes or VRCFT
  • Optional 3D particles for falling drops, steam, and breath
  • Sweat on multiple Body material Elements or additional skinned meshes (experimental)

Skin sweat is included in Sweat Base Module. Falling Drops, Floor Stains, Steam, and Breath Puffs are included in Sweat Effects Module. Full Pack (Base + Effects) includes both modules as the complete configuration.

Before you begin

Real Sweat System requires:

  • Unity 2022.3
  • VRChat Avatars SDK3
  • Modular Avatar
  • A PC avatar using Direct3D 11

Quest standalone is not supported. Auto Mode is available on Humanoid avatars; other avatar types can still use Manual Mode.

Find the right page

If this is your first installation, follow the first row from left to right. Face setup and manual Rest-data baking are not needed for a normal Body installation.

Keep a backup

Back up your avatar Prefab or Unity project before installation or update.

Use the official Uninstall

To remove Real Sweat System, do not manually delete the RealSweat object or Assets/CookiTools/Generated. Use CookiTools > RealSweatSystem Setup/Uninstall > Uninstall and follow the removal procedure.