Real Sweat System
Real Sweat System adds real-time sweat effects to PC VRChat avatars. Set Sweat % directly from the radial menu, or use Auto Mode to build sweat from body movement and let it dry gradually after movement stops.
This documentation covers Real Sweat System v2.0.0. It is a major update with a new skin sweat look, a new Setup window, and new body steam. To update a 1.x installation, follow Updating from 1.x.
What it can display
- Sweat and droplets on the skin, in two styles: Anime and Realistic (default)
- Running droplets and trails that follow real-world gravity and run almost straight down
- Optional Droplet Depth: droplets close to the camera really rise from the skin
- Falling sweat drops and a short splash
- Floor stains that darken the floor
- Soft body steam that rises slowly from the area around each spot
- Breath driven by Visemes or VRCFT
- Optional 3D particles for falling drops, body steam, and breath
- Sweat on multiple Body material Elements or additional skinned meshes (experimental)
Skin sweat is included in Sweat Base Module. Falling Drops, Floor Stains, Breath, and Body Steam are included in Sweat Effects Module. Full Pack (Base + Effects) includes both modules as the complete configuration.
Before you begin
Real Sweat System requires:
- Windows for the Unity editor (purchase activation works only on Windows)
- Unity 2022.3
- VRChat Avatars SDK 3.10.3 or later (checked up to 3.10.6)
- Modular Avatar
- A PC avatar using Direct3D 11
- A one-time purchase activation on each PC
Quest standalone is not supported. Auto Mode is available on Humanoid avatars; other avatar types can still use Manual Mode.
Find the right page
- Install for the first time: Package Guide → 5-Minute Quick Start
- Update from 1.x: Updating from 1.x
- See what changed in v2.0.0: Update & Changelog
- Activate your purchase: Purchase Activation
- Control Sweat % or Auto Mode in game: Manual Mode & Auto Mode
- Adjust the look, sensitivity, or load: Setup & Tuning Option Reference → Performance Guide
- Check Falling Drops, Floor Stains, Breath, or Body Steam: Effects Guide
- Fix missing visuals, menus, or unexpected behavior: Troubleshooting
- Check render order, Write Defaults, or other avatar tools: Compatibility
- Use Clothing Fix or the Rest Vertex Data Baker: Auxiliary Tools
If this is your first installation, follow the first row from left to right. Manual Rest-data baking is not needed for a normal Body installation.
Back up your avatar and project before installation or update. For an update, keep the backup outside the project.
To remove Real Sweat System, do not manually delete the RealSweat object or Assets/CookiTools/Generated. Open CookiTools → RealSweatSystem → Setup/Uninstall, use the Uninstall tab, and follow the removal procedure.