Package Guide
| Package | Main features | Best for |
|---|---|---|
| Sweat Base Module | Skin sweat, flowing droplets, Rest data, Tess/No Tess support, render-order controls, Remote Low Load | Users who need skin sweat |
| Sweat Effects Module | Falling Drops, Floor Stains, Breath Puffs, Steam | Users who need surrounding particle effects |
| Full Pack (Base + Effects) | Base Module + Effects Module | The complete linked sweat presentation |
Each module includes the common Core files it needs. Core is not a separate user-facing product.
Feature checklist
| Feature or behavior | Base Module | Effects Module | Full Pack |
|---|---|---|---|
| Shared Sweat On, Sweat %, and Auto Mode controls | Yes | Yes | Yes |
| Skin sweat and gravity-driven surface droplets | Yes | — | Yes |
| Overall Sweat Amount and surface-material tuning | Yes | — | Yes |
| Optional Tess/No Tess material switching | Yes | — | Yes |
| Remote Low Load | Yes | — | Yes |
| Only Visible to Me | Yes | Yes | Yes |
| Falling Drops | — | Yes | Yes |
| Floor Stains | — | Yes | Yes |
| Breath Puffs | — | Yes | Yes |
| Steam | — | Yes | Yes |
| Uses the Body Mesh as an emission/reference surface | Yes | Yes | Yes |
| Creates or updates Body-side sweat material, display-mesh mapping, and Rest data | Yes | No | Yes, through Base |
Auto Mode requires a compatible Humanoid motion setup. Breath Puffs and Steam additionally require the relevant Head/Chest anchors. See Compatibility for the exact fallback behavior.
Sweat Base Module
The Base Module adds sweat to one selected Body Renderer. Manual Mode and Auto Mode share the same Sweat % value. If tessellation support is installed, the in-game menu can switch between Tess and No Tess display.
Sweat Effects Module
The Effects Module uses the selected Body Mesh as its emission surface. It does not modify the Body material, Body mesh, Rest data, or tessellation setup.
The Effects menu appears only when this module is installed.
Full Pack (Base + Effects)
Full Pack is the complete configuration. Install both modules at the same version so skin sweat and Effects respond to the same Sweat % value.
The avatar menu is built from the installed modules:
- Only Visible to Me appears in every package configuration.
- Remote Low Load appears when Base is installed.
- Particles appears when Effects is installed.
- 3D Effect (Photos Only, High Load) appears only when tessellation support is installed.
Installing, updating, or changing packages
- For a new installation, follow 5-Minute Quick Start.
- Keep Base and Effects on the same version when both are present.
- To expand Base or Effects into Full Pack, import the missing module at the same version, then run Setup — Install / Update once.
- To update an installed avatar, import the newer module package or packages and run Setup — Install / Update once.
- To remove the system or change back to a single-module installation, follow Uninstall, reinstall, or change modules.
Game and app distribution
Using the product on your own VRChat avatar, or in monetized videos, streams, and images, is covered by the standard license. Distributing a completed game or application that contains this product requires the separate Game & App Integration & Distribution License.
See Terms & License for a readable summary.